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 Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update

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PostSubject: Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update   Sun Jun 26, 2016 9:42 pm

What should I do?
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DeagX
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PostSubject: Re: Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update   Sun Jun 26, 2016 10:35 pm

*Optional but highly recommended for smooth sailing : remake your bashed patch and skyproc patches.(tutorials on the forum)
*Update FNIS behavior (skeleton arm fix and gender specific animations)
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PostSubject: Re: Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update   Sun Jun 26, 2016 11:36 pm

I want to recommend running SUM only for the Dual Sheath Redux patcher, which I couldn't find anywhere else, and then run ASIS and WTF each separately, so you can move the Overwrite folder's contents to their proper "Done" mods one by one.  I guessed that was why only Dual Sheath Redux was checked within SUM, Rotten doing the same thing.
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PostSubject: Re: Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update   Mon Jun 27, 2016 6:11 am

@DeagX wrote:
*Optional but highly recommended for smooth sailing : remake your bashed patch and skyproc patches.(tutorials on the forum)
*Update FNIS behavior (skeleton arm fix and gender specific animations)

Thanks, it fixed the problem!

Just another questions, how can I gain some more FPS? I already followed the Performance post and my gear is and i5, 12GB RAM, GTX 960 and my X partition it's and SSD.
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RottenDub
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PostSubject: Re: Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update   Mon Jun 27, 2016 8:35 am

Open enblocal.ini and set UseDefferedRendering=false

You can disable ASIS and WTF as it will ease some stress on your CPU.
•ASIS spawns more enemies,animals and friendly NPC and it gives them additional spells and perks
•WTF spawns random level enemies in random locations

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PostSubject: Re: Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update   Mon Jun 27, 2016 10:01 pm

@RottenDub wrote:
Open enblocal.ini and set UseDefferedRendering=false

You can disable ASIS and WTF as it will ease some stress on your CPU.
•ASIS spawns more enemies,animals and friendly NPC and it gives them additional spells and perks
•WTF spawns random level enemies in random locations

I don't want to disable completely, but it relates to a question I had yesterday while playing a bit. While walking around the game I found a lot of:
1. Animals at places the wouldn't be and/or acting strange
2. Lot's of people fighting outdoor (against me sometimes), it's cool, but seems like there's too much, we walk a little and found more and stuff everywhere,, it could be a bit rarer.

How can I decrease that, what I need to config/tweak? I think it will help with the performance too. 5~10 more FPS would be amazing.

Sorry about the English mistakes, not my native language.
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PostSubject: Re: Werewolves&Vampires Overhaul being request by ASIS and Dual Sheat Redux after update   Mon Jun 27, 2016 10:04 pm

Configure ASIS from MCM
Configure Immersive Creatures from MCM (disable night spawns,additional spawns etc)

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