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 tetrachromatic ENB -> out of memory crash

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stormfrog
I'm getting the hang of this
I'm getting the hang of this


Posts : 11
Join date : 2016-11-16

PostSubject: tetrachromatic ENB -> out of memory crash   Wed Nov 16, 2016 7:54 pm

Im not really a fan of the ENB PMS 4.4 comes with. I do love Tetrachromatic's ENB do and I would really like to use it because its lightweight and beautiful imo.

When I install it thou (using PMS instructions) I often get CTDs and crashes that complains about being out of memory.

Is there any way to fix this? I know Tetrachromatic requires a version of ENB that is not supported by PMS (PMS uses .05 while Tetrachromatic uses .08)

Any help appreciated, thanks! :)
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RottenDub
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Join date : 2015-08-06
Age : 31
Location : Where bad dreams begin

PostSubject: Re: tetrachromatic ENB -> out of memory crash   Wed Nov 16, 2016 8:42 pm

@stormfrog wrote:
Im not really a fan of the ENB PMS 4.4 comes with. I do love Tetrachromatic's ENB do and I would really like to use it because its lightweight and beautiful imo.

When I install it thou (using PMS instructions) I often get CTDs and crashes that complains about being out of memory.

Is there any way to fix this? I know Tetrachromatic requires a version of ENB that is not supported by PMS (PMS uses .05 while Tetrachromatic uses .08)

Any help appreciated, thanks! :)

Hello again there are some settings in enblocal.ini that have to be tweaked, nothing major.
I'll post 8 ENB presets on the forum tonight for everyone to use as they like.
Pack now supports latest ENB binaries.

If you cant wait here are the things you need to have in enblocal.ini

[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=X:\Skyrim\d3d9AL.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true
ForceFakeVideocard=false

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
EnableZPrepass=true

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false // Set to true for AMD Videocards
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=10240
// less than 8GB Formula: (VRAM + RAM - 2048) , max value: 10240
// more than 8GB Formula: (VRAM + RAM - 2048 / 2) , max value: 10240
EnableCompression=false //set to false or true if you experience stuttering 
AutodetectVideoMemorySize=false // set to false for "VideoMemorySizeMb" to take effect

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=false
LodBias=-0.33
EnableVSync=false
AddDisplaySuperSamplingResolutions=false
VSyncSkipNumFrames=0


[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0

[INPUT]
//back
KeyReadConfig=8
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=106
//num /       
KeyShowFPS=46
//insert
KeyScreenshot=45
//enter
KeyEditor=13
//
KeyFreeVRAM=122
KeyBruteForce=66
KeyDepthOfField=118

[ADAPTIVEQUALITY]
Enable=false
Quality=0
DesiredFPS=20.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true // set to true for Subpixel Antialiasing
EnableTransparencyAA=false

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=false
IgnoreInventory=true
FixSsaoWaterTransparency=true
FixTintGamma=false
RemoveBlur=true
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixParallaxTerrain=false //enable for parralax effects on ground textures, makes only sense with texturepacks
FixLag=false //enable if you experience mouselag
[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0
[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false

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