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 [solved]Simply Knock bug

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Epitome
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PostSubject: [solved]Simply Knock bug   Wed Nov 30, 2016 6:39 am

Running into an annoying quality of life bug with simply knock. Interacting with a door brings up simply knock's menu, but prompts my character to begin lock picking as if the mod wasn't installed after simply knock finishes its function. For example selecting knock makes my character knock (and functions properly), but then immediately start picking the lock anyways. Actually laughed when I tried the pick lock option of simply knock's menu to watch my character begin the lock picking process twice. 

Any potential fixes, or in lieu of that advice on how to remove this mod? It's merged into the "Player Help 2 RM" esp. Any help would be appreciated.
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RottenDub
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PostSubject: Re: [solved]Simply Knock bug   Wed Nov 30, 2016 6:53 am

@Epitome wrote:
Running into an annoying quality of life bug with simply knock. Interacting with a door brings up simply knock's menu, but prompts my character to begin lock picking as if the mod wasn't installed after simply knock finishes its function. For example selecting knock makes my character knock (and functions properly), but then immediately start picking the lock anyways. Actually laughed when I tried the pick lock option of simply knock's menu to watch my character begin the lock picking process twice. 

Any potential fixes, or in lieu of that advice on how to remove this mod? It's merged into the "Player Help 2 RM" esp. Any help would be appreciated.

I don't think it's a bug just go to MCM menu >>> Animations (first mod i think) and detick lockpicking! Also take a look at simply knock MCM menu.

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Epitome
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Posts : 3
Join date : 2016-11-30

PostSubject: Re: [solved]Simply Knock bug   Wed Nov 30, 2016 7:16 am

@RottenDub wrote:
@Epitome wrote:
Running into an annoying quality of life bug with simply knock. Interacting with a door brings up simply knock's menu, but prompts my character to begin lock picking as if the mod wasn't installed after simply knock finishes its function. For example selecting knock makes my character knock (and functions properly), but then immediately start picking the lock anyways. Actually laughed when I tried the pick lock option of simply knock's menu to watch my character begin the lock picking process twice. 

Any potential fixes, or in lieu of that advice on how to remove this mod? It's merged into the "Player Help 2 RM" esp. Any help would be appreciated.

I don't think it's a bug just go to MCM menu >>> Animations (first mod i think) and detick lockpicking! Also take a look at simply knock MCM menu.


Thanks for the quick reply, turning off the lockpick animation fixed it.
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