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 Expectations for SPM 5.0

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SuperSixNine
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PostSubject: Expectations for SPM 5.0   Sat Feb 11, 2017 9:42 pm

Monk
Pack Author mentioned mentioned that the new pack will focus on including quest/landmass mods such as Falskar. in addition to the following mods :

Falskaar: http://www.nexusmods.com/skyrim/mods/37994/?
The Notice Board : http://www.nexusmods.com/skyrim/mods/70142/?
The Choice is Yours - Fewer Forced Quests - Improved Dialogue Options: http://www.nexusmods.com/skyrim/mods/26359/?
SKY CITY - Markarth Rising: http://www.nexusmods.com/skyrim/mods/58366/?
TRUE CITY - The Great Expansion of Solitude: http://www.nexusmods.com/skyrim/mods/60430/?

What new Quest/Landmass mods can we expect in 5.0 AND by what quarter of 2017 can we expect 5.0 

Also, will you be releasing more youTube vids of the development process of SPM 5.0 ? 


Thanks, and keep up the good work ^.^
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RottenDub
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PostSubject: Re: Expectations for SPM 5.0   Wed Feb 15, 2017 1:22 pm

Hey @SuperSixNine


•Well ...in short all the major/popular ones and everything in between that looks good and promising (basically as much as i can squeeze in without reaching 200GB in size [maybe] ) 


•No set date sorry (explained below)
•On new videos/streams (long explanation)


This will get just a lil bit long : Currently just moved to another rent out apartment,expecting my second daughter and working two jobs, free time is a little slim and i can't just work on SPM like i used to do (used to work 8-12h or more sometimes on it).


Same applies to streaming/videos/video editing which can take quite a chunk of time to do.When it comes streams i will try to do more development ones,mostly in weekends so you might want to keep your eyes out for them.


Another reason is that i might have a faulty PSU.
Hopefully i will get a new GPU soon (1070 GTX Strix) and maybe it won't be as much of a power hog as the one i have now.My PC did restart quite a number of times during streaming which might just be the PSU over-stressed or the GPU over-stressed.

Will have to see if it was one or the other as i don't really have the money to invest in both, prices are a little dicey here.



Back on the release date : there are numerous reasons why i can't approximate a date

-Time to work on it as I've tried to explain above
-The amount of time it takes to test everything as it will touch on many aspects of the game with a lot of new gameplay mechanics/combat/enemies/quests/landmasses/immersion mods
-I want 5.0 or V5 to be last version for 32 bit Skyrim and  without it needing a 5.1, 5.2 etc patch/update
-Want this pack to be the best yet so quality control will take even longer.


Hope this answers you questions.
Cheers!

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SuperSixNine
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PostSubject: Re: Expectations for SPM 5.0   Fri Feb 17, 2017 12:55 am

@RottenDub 

That sounds very good, 200gb sounds extreme (I may need to upgrade my SSD) but if that means its packed with content then that's awesome. 

Also, I know using donations to support this project may be frowned upon since the mods are freeware, but if compiling this pack + quality testing is going to take considerable effort. Why not allow donations to this project? I am sure the community both in this forum and others who would like to see this pack come to life; and would be more than happy to donate to it. That way you can upgrade your rig and reduce the project time. 

once this pack is finished, its likely going to be the ultimate Skyrim mod until the next game release or until Skyblivion/Skywind are out (whichever comes first)

Also: 


  •  I know you said on the SPM site that 4k textures are still too expensive and resource intensive to run for most people. But will this pack feature 4k textures? (future-proofing) 
  • Considering the large amount of mods taking place on the backend, can you provide recommended specs for running this mod at maximum settings as it will be when it releases. 
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